Explosive damage: Difference between revisions
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Created page with "Damage type Explode is done by explosives like Plastic Explosives, Dynacord Stick, Dynamite, etc. The '''Explode damage resistance''' is a combat statisti..." |
Prof. Torr (talk | contribs) m Renamed Category:Damage type to Category:Damage. |
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Other damage types: | Other damage types: | ||
* [[Normal]]. | *[[Normal]]. | ||
* [[Laser]]. | *[[Laser]]. | ||
* [[Fire]]. | *[[Fire]]. | ||
* [[Plasma]]. | *[[Plasma]]. | ||
* [[Electrical]]. | *[[Electrical]]. | ||
* [[EMP]]. | *[[EMP]]. | ||
[[Category:Damage | [[Category:Damage]] | ||
Revision as of 09:59, 12 May 2015
Damage type Explode is done by explosives like Plastic Explosives, Dynacord Stick, Dynamite, etc.
The Explode damage resistance is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode Damage Resistance) and by a set amount (explode Damage Threshold).
Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.
Other damage types: